Runebook Updates

August 20269 updates

  • Bug fixed: Undo no longer plays narration from earlier passages again.
  • Story narration now recovers more reliably when audio generation or delivery is temporarily interrupted.
  • Bug fixed: The mobile app no longer gets stuck on the loading screen when the previously selected story has already ended.
  • Players without remaining Adventure Credits can still access game creation and see the available option for continuing.
  • NPC portraits now appear more reliably when characters first enter the Cast.
  • The preset story catalog has been reduced to focus on its strongest stories. Existing saved stories remain playable.

v2.1.3

  • The Storyteller has been rebuilt for more focused, responsive narration.
  • Existing stories remain playable through the Storyteller upgrade, while new stories receive the latest engine.
  • Characters, locations, and established scene details now carry forward more reliably when returning after a long absence.
  • Long-term story memory now recovers and recalls relevant details more reliably without delaying play.
  • The Storyteller now receives more accurate information about equipped weapons and other character inventory.
  • Bug fixed: scene images and videos remain in their correct story positions after reloading.
  • Bug fixed: live scene images are less likely to appear blank, overlap story text, or repeatedly recalculate their layout.
  • Bug fixed: Undo and reload no longer cause repeated layout loops or crashes in long illustrated stories.
  • Turn dictation can now record for up to 60 seconds and automatically transcribes when the limit is reached.
  • Mobile layouts now recover correctly after rotating between portrait and landscape.
  • Contact Support is now easier to find from account and in-game Settings.
  • Public game creation options now reflect whether the signed-in account has access to shared play.
  • The Debt of the Hollow King is no longer available when starting a new story; existing saved stories remain compatible.

Release 2026.08.15.1

  • Bug fixed: Storyteller passages no longer appear and then restart from the beginning when the final version loads.
  • NPC portraits now better reflect established character identities and visual details.
  • Multiple items gained together are now recorded separately and only when established by the story.
  • Bug fixed: accepted moves recover more reliably when story-memory work is delayed or replayed.
  • The Storyteller’s prose and genre voice have been refined.

Release 2026.08.09.1

  • Bug fixed: temporarily delayed story-memory updates recover more reliably instead of leaving a turn stuck.

Release 2026.08.04.2

  • Starting a story now begins with eight story types, with matching filters when browsing custom story options.
  • Suggested moves are now optional and disabled by default. Players can enable them in Settings, and their text follows the selected story text size.
  • On tablets, Character, Party, and Settings panels now dock beside the story instead of covering it.
  • Bug fixed: preset character portraits now carry into the game correctly.
  • Bug fixed: pivotal-moment results no longer prevent a completed Storyteller passage from appearing.
  • Questions directed to the Storyteller are handled more reliably without delaying ordinary story actions.
  • Long-term memory now recalls characters, places, and earlier events faster and with stronger scene context.
  • NPC identities and locations carry forward more reliably, with fewer false characters created from places or objects.
  • Story images now better preserve genre, location, lighting, and established character appearances.

Release 2026.08.04.1

  • Bug fixed: previously owned preset characters are reused correctly when starting another story, even when character slots are full.
  • Bug fixed: story choices now wait for their matching narration to finish before appearing.
  • Story passages now recover more reliably after reloads, reconnects, rewinds, and delayed updates without being duplicated, hidden, or replaced by older text.
  • NPC identities and memory updates now carry forward more reliably.
  • Leveling up now fully restores health and clearly presents earned rewards, including bankable ability points, currency, milestone item caches, portrait updates, and character frames.

Release 2026.08.02.1

  • The Storyteller now keeps actions grounded in what has actually been established in the story, without blocking ordinary movement, conversation, or creative details.
  • Bug fixed: conflicting or temporarily unavailable long-term memory no longer repeatedly retries the same turn or leaves it stuck.
  • Leveling up now fully restores health and clearly presents earned rewards, including bankable ability points, currency, milestone item caches, portrait updates, and character frames.
  • Bug fixed: game and character rows on the dashboard now keep every card reachable and show horizontal scrollbars on desktop and tablets.
  • Bug fixed: Exit Game now reliably returns to the dashboard.

Release 2026.08.01.3

  • Bug fixed: remaining Adventure Credits now stay visible near the end of a free trial, and the game reliably stops new moves when the trial ends while keeping the story readable and offering a subscription path.
  • Bug fixed: equipping an inventory item no longer appears complete before the game has confirmed the change, preventing equipped items from unexpectedly reverting.
  • Bug fixed: stories with AI companions now preserve each companion’s character state and move turns correctly between the protagonist and AI players.
  • Bug fixed: turns now recover more reliably when long-term memory is briefly unavailable instead of being incorrectly marked as stale or failed.
  • Bug fixed: failed or canceled moves no longer linger on the game screen, reappear after reload, or populate another player’s action box.

Release 2026.08.01.2

  • Bug fixed: Storyteller responses now recover more reliably from provider slowdowns and outages, even when several games are active at once.
  • Bug fixed: completed or failed turns no longer leave the game stuck on “Considering Reply,” hide a move that still needs to retry, or show an out-of-date Adventure Credit balance.
  • Improved the Storyteller’s long-term memory recovery so established story events are less likely to interrupt or replay an accepted turn.
  • Bug fixed: Continue now carries the previous Storyteller passage forward correctly when the player advances without entering new text.
  • Bug fixed: suggested actions, inventory changes, and Adventure Credit updates recover more reliably after temporary service failures.
  • Bug fixed: the first custom story on an account no longer fails while Runebook allocates or charges its Adventure Credits.
  • Verification-email errors and resend cooldowns now explain accurately whether a new email was sent.
  • Bug fixed: narrated passages now keep the words being read in view on mobile and desktop, while manual scrolling still takes control.
  • Bug fixed: stories started from the mobile app now play character-selection and opening narration more reliably and correctly prepare the action box for story play.
  • Bug fixed: the iOS app no longer crashes at startup when required service configuration is missing.

Release 2026.08.01.1

July 20266 updates

  • Scene videos are now the default visual mode for new stories. Hosts can choose Video, Image, or None, and each generated video uses 1 Adventure Credit.
  • Inventory items now show artwork and clearer mechanical details, with desktop previews and touch-friendly details.
  • Adventure Credits can now be used to create eligible private solo custom stories.
  • Bug fixed: character profile changes now recover when background updates create a save conflict.
  • Bug fixed: Storyteller responses and story setup are now more reliable during periods of heavy demand.
  • Improved the Storyteller's long-term memory and narrative coherence across ongoing stories.

Release 2026.07.31.1

  • Adventure Credit packs can now be purchased without a subscription, and eligible players can use credits to start or continue solo preset stories.
  • Added protagonist death saves when health reaches zero, with visible dying, stabilization, failure, and recovery states.
  • A successful death save now returns the protagonist to consciousness with 1 HP.
  • Improved how injuries, healing, stabilization, and newly sustained harm carry forward through the story.
  • Improved Chance rolls with a wider range of difficulty and better consideration of the protagonist’s strengths and weaknesses.
  • Made suggested actions shorter and more focused on the immediate situation.
  • Improved long-term recall so the Storyteller can find established player actions, story passages, and character memories more reliably and with less delay.
  • Improved location continuity so references to previous places are less likely to pull the current scene backward.
  • Improved recovery of accepted actions after reconnects and deployments so pending turns are not duplicated or lost.
  • Improved the speed at which new scene visuals begin generating.
  • Scene videos now pause on their final frame before replaying with a cinematic fade.
  • Special weapons can now retain appropriate rare or legendary bonuses when added to inventory, with names and descriptions that follow the language of the current story.
  • Bug fixed: preset protagonist portraits now reappear correctly when an existing character is reused, and NPC portraits now generate correctly in stories using video scenes.
  • Improved Storyteller voice selection with clearer descriptions, George as the default VIP voice, and VIP-only choices hidden while Basic narration is active.
  • Bug fixed: health and XP notifications now wrap cleanly alongside the Storyteller passage.
  • Refined the desktop Cast strip so it is visually separated from the story area.
  • Bug fixed: late narration remains playable but no longer interrupts the story by autoplaying after a long delay.
  • Inventory items, merchant goods, equipment slots, and acquisition messages now follow the story’s selected language.

Release 2026.07.30.1

  • Added a localized AI Manga Story Game page with original artwork and links from the Stories menu.
  • Expanded Storyteller voice selection from two to ten voice options.
  • The dashboard now shows one Start New Game card instead of duplicating it across every available slot.
  • Bug fixed: Party Chat messages now remain visible during brief server connection handoffs.
  • Bug fixed: Quest cards no longer overlap or disrupt surrounding story text.
  • Bug fixed: Character creation now recovers from stale portrait setup and keeps newly created protagonists connected to the correct solo, co-op, or invitation flow.
  • Updated The Debt of the Hollow King and five other preset stories so solo protagonists are not introduced as though they already have a party.
  • Direct Storyteller questions now account for the current scene and recent story context more reliably.
  • Bug fixed: Mobile trial access now completes platform verification instead of failing with a missing-route error.
  • Accepted moves now publish more reliably while background story processing is running.
  • Long-running stories now carry resolved threads, aftermath details, and established character circumstances through endings more reliably.

Release 2026.07.28.1

  • Added 15 new preset stories, bringing the catalog to 22, with localized openings, protagonists, items, artwork, and narration.
  • Expanded Start to eight genre-spanning story cards and made the cards more compact and easier to scan.
  • Added optional Basic and VIP voiceover settings, including male and female Storyteller voices.
  • Hosts can now upload music, build playlists, and synchronize playback for everyone in a shared story.
  • Hosts can now create and revoke private invite links, and can cover gameplay access for invited friends.
  • Players can now ask the Storyteller a direct question without advancing the story; the answer appears in the story flow and remains in Party Chat.
  • Hosts can now edit the latest protagonist move and Storyteller passage before sending the next move.
  • Bug fixed: XP rewards now appear alongside the Storyteller passage that awarded them.
  • Buying and selling now update the correct protagonist’s inventory and currency more reliably.
  • Improved Storyteller pacing, endings, and long-running narrative coherence.
  • Stories now preserve established details, character circumstances, and resolved story threads more consistently.
  • Improved reliability after each move so story, character, inventory, and currency changes finish more consistently.
  • Recurring characters now look more consistent between close-up and full-body scene images.
  • Fixed character portrait setup after creating a custom protagonist during co-op setup.
  • Preset protagonists are now saved under Your Characters and reused across solo and co-op setup.
  • Public story discovery now shows games matching the selected site language.
  • Preset stories now display their own currencies—including yen, pounds, and historical currencies—instead of defaulting to gold.

Release 2026.07.27.1

  • Changed outdated “Get Updates” buttons on How to Play and Choose Your Story to “Play Now,” linking directly to game start.
  • Damage to NPCs now shows the exact HP lost and remaining during play, and stays consistent with the Cast after reloading.
  • Replaced placeholder text for all 85 starting items in preset stories with descriptions specific to each item.
  • The Storyteller narrative coherence was improved.
  • The Storyteller now uses recalled moments more consistently when continuing the story, reducing continuity breaks.
  • Chance results now directly determine how much of an attempted action succeeds, keeping the Storyteller’s narration aligned with the result.
  • Custom story review now presents one generated opening that players can edit or accept; regeneration controls were removed.

Release 2026.07.26.2

Runebook now has a safer release path and a new place to follow player-facing improvements.

  • Added a public updates page for Runebook release notes.
  • Improved how new builds are reviewed and verified before reaching the live game.

Release 2026.07.26.1

Runebook Updates | Runebook